Azur Lane: Hyperdimension Neptunia Crossover Event Guide

The English/Global version of Azur Lane is finally getting the Hyperdimension Neptunia crossover event that previously hit the Chinese and Japanese versions of the game. Since I usually do guides for Neptunia games and picked up the game just for this crossover, I figured I’d make a little guide for players in a similar situation.
The event isn’t out yet in English yet, so this is Work In Progress and will be updated as info comes in.
The Neptunia characters are viable/high rarity units (Elite and Super Rare, the top two in the game) so if you want to play with just/mostly the Neptunia games it should be pretty viable. Take my advice with a grain of salt though as I only dove in to get the Neptunia characters myself; as always corrections and questions are welcome in the comments below! Or in our Discord Server
Game Info
Title: Azur Lane
Platform: Android & iOS
Language: English (Global Release)
Release date: 2018 (Global)
Developer: Yostar Limited.
Price: Free to Play with IAP/Gachapon. No ads.
Genre: “Mobage” style collectable character RPG
Filesize: 1.59GB (installed and updated)
Always Online: Yes, persistent internet connection required
Gambling element: Yes (standard character Gachapon a la FateGO etc. Some characters can be acquired outside the gachapon. Other IAPs present)
Battery Drain: High
Azur Lane Quickstart Info
Azur Lane is a fairly standard “mobage” style collection/RPG game. IF you’ve played FateGO, Fine Emblem Heroes, Food Fantasy, or hundreds of others, you probably know what you’re in for.
If you’re just starting the game/haven’t started yet, you’ll want to get to level 15 as soon as possible. This is achievable within a day or two at most with moderate play; I’m level 30 now in 3 days.
Make sure to go to Settings, Account to bind your account to a Twitter/Facebook account. This is your cloud save option; without it, you may lose your account or be unable to transfer it to a new phone.

Like most of these games there’s a tutorial and there’s not much you can do early on, just dive in and spend all the oil/coins (low value currency) you can to get ahead early on. Losing, even in PVP, still awards experience and has little negative impact so don’t worry much especially early on.
If you don’t have a ton of time to actively play, or just want to do other things while grinding, the Auto mode is super useful; just play on a slightly easier level and grind for XP/cards on auto.
Like all of these games, there are daily missions to do that give rewards; if nothing else, it’s best to complete each of these daily missions before checking out for the day.
If you just want to progress as fast as possible, you might want to stick to a single Fleet/Team to level up together. Your starting unit (Laffy/Z23/Javelin) is pretty good, as is anyone with a purple background.
The game has a standard character rarity system; in ascending order of rarity/power the characters go White/Common, Blue/Rare, Purple/Elite, Gold/Super Rare. The rates for them in Gachapon are 30%/51%/12%/7% respectively.
There may not be much time to reroll before the Neptunia event, but Super Rare is what you’re after if you’re rerolling; HMS Illustrious seems to be a very popular choice (certainly not because of her H cup, no no). You might also just want to reroll during the Neptunia event depending on how difficult it is to get everyone.
Save up Wisdom Cubes for the Neptunia event; they’re the Gachapon currency of the game, and as always, it’s pretty limited. If you’re solely focused on getting the Neptunia girls Remember fighting story missions can drop ships (characters) in this game so it can be an alternative to the Gachapon.
Similarly, save up Bulins to upgrade your girls; you’ll need 4 Universal Bulins to Max Star each Human CPU and 4 Prototype Bulin MkIIs to get maximum Limit Break on each HDD CPU. This is the game’s Fusion/Awakening mechanic similar to other games. Bulins can be used in lieu of duplicates.
You’re awarded Bulins for completing many ingame achievements, they’re fully functional characters ingame, but their intended use is to upgrade other characters as a “wildcard”
You may want to hold off on consuming Bulins until the end of the event in case you get extra dupes of character 1, causing one less Bulin to be used for character 2.
Burn all the oil (stamina) you can early on, you’ll get more than you can store, so you might as well throw your forces at everything for the experience/drops.
The game can be a bit excessive with it’s notifications, they can be disabled selectively in game with the Settings menu, or at an OS level.
You’ll get lots of Common/White cards from playing normal stages; I like to keep and Limit Break one of each character and having lots of extra characters with a few levels on them is useful for Commissions.
Obtaining the Characters
Login Reward
Neptune will be given out as a login reward to all players level 15 or above once the event starts. If you play the game even casually this will be an easy reward to get.
Event Ship Build
There will be an Event Gachapon menu once the event starts where Wisdom Cubes can be used to summon ships, including the Neptunia girls. The Human forms are Elite (standard rate 12%) and the HDD forms are Super Rare (standard rate 7%).
Playing The Event
Events in the game require you to view cutscenes in the Academy tab first, then they will appear in your Missions tab.
All four main CPUs are present in both Human and HDD forms; the Human forms are considered Elite (purple) ships, and the HDD forms are stronger, rarer Super Rare (gold) ships. The characters have their official Japanese voice accesses to voice them as well, and the profile art appears to be by Tsunako as well. There’s no English VA in Azur Lane
I don’t have all the info for these as I don’t play the import versions, if anyone has more info please let me know and I’ll update, otherwise I’ll update as I find the info from official sources.

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